(04-11-2016, 04:34 PM)i_am_new_here Wrote:(04-10-2016, 05:22 PM)DarkXtecy Wrote: ok from your view of (designing game for fun) i can understand it very well....but then I am intrested in knowing how you manage to maintain it if the game is still new and income is still not at the standard level...do you have any games that you have updated on any server or platform?...do share some of your game links...maybe I can understand more from you work...sorry cant mention the names of the game....(even my name is not real bcs i dont want to use my real one here)
I read through your strategy and I still have doubts...for one...like I mentioned, what guarantee is there if a non premium get a (limited time) of premium benefit, that he/she will end up buying premium later on in game...or even tell other friends for that matter....if you can guarantee this 100% then yes this is a point to be consider....if I were to taste some premium ways for limited time, then yes i would enjoy it, but after the time is over, i would carry on as non premium, this way I got the taste of both, but the concept of buying premium was a fail....I agree on the giving gifts part...but this kind of ides are still new, coz like for a game like this, what possible gifts can you give on every log in...ill be honest I have no idea of market strategy let alone how to attract the right kind f costumers...but if the devs idea is mainly to focus on premiums first, then I cant blame them, from my view it seems right to me....the premiums ar so far keeping the game alive and I am getting the benefit from it...even if its little bit.
I feel this game is a new concept of it own, which might require ideas that are very different compared to normal other games we play...i mean i could be wrong, its just I haven't seen any other game similar to this...things like 3dxchat and IMVU are also meet and fuck kind of game but they are on a different level I believe, I dont know how they do it, but as far as I know i haven't come across any other game similar to this one.
i agree with u ....but my strategy is simply based on popularity and i can give u 100% assurance that if u get users in millions then there is high possibility of 1% of 1 million buying prem ....but since most good stuff is for prem i can bet more than 1% will buy prem .......so 1 prem for 1 month is 9$ so 1 % of 1 million = 1000000/100=10000 peoples so money u get 1 month is 10000x9=90000$ ....IS THIS NOT ENOUGH TO RUN A SITE? ....I CAN RUN MORE THAN 10 NON PORN SITES WITH THAT MONEY...
so focus on popularity .....there is a saying " do your work dont think about outcome " i can change it like " do the updating and popularize the site dont think about money" as i mentioned above with just 1% u get enough money if u popularize in a good way .....and first thing to popularize this site is more updates ......with present updates (bunny ears ,cat ears....lmao (idiot updates..sorry if i hurt dev but truth always is bitter)) u wont get more people .....
update something really cool like -
bathroom sex
watch porn in tv with ur partner
threesome
etc.
i can guarantee that more people = more money strategy is good for long run of a site .....less people more money is a tension situation where if few stop buying prem whole economy of the site dies.
and for the person who sent message after DarkXtecy (misslanni i guess):
if updates for prem and non prem are equal its not good .....try to make updates like 10 simple updates for non prem and 2 great or meaga great updates for prem ....it will work ...believe me . AND DEV ARE PREM ORIENTED THATS WHY ALL IN FORUM ....and ask everyone in game who havnt logged in in forum u will get ur answer
thanks for replying for my 2nd post again....
who all agree with me ?
i am sure all new guys and my 57 friends in game who not in forum agree with me .....
and one doubt ....if u say good things about developers we get reputation ? i see many with really good reputation ... lol (dont take this line seriously)
Hey!, I'm not a Dev and I'm here. Perhaps you're not as right as you presume to be.